Class TownyExplosionDamagesEntityEvent

java.lang.Object
org.bukkit.event.Event
com.palmergames.bukkit.towny.event.damage.TownyDamageEvent
com.palmergames.bukkit.towny.event.damage.TownyExplosionDamagesEntityEvent
All Implemented Interfaces:
org.bukkit.event.Cancellable

public class TownyExplosionDamagesEntityEvent extends TownyDamageEvent
Part of the API which lets Towny's war and other plugins modify Towny's plot-permission-decision outcomes. TownyExplosionDamagesEntityEvents are thrown when an explosion occurs in a Towny world, causing damage to an entity.
- When an entity explosion, block explosion or lightning damages an entity.
- When an explosion would damage a Hanging entity.
- When a pig is zapped by lightning.
- When an explosion would damage a Vehicle.
Author:
LlmDl
  • Constructor Details

    • TownyExplosionDamagesEntityEvent

      public TownyExplosionDamagesEntityEvent(org.bukkit.Location location, org.bukkit.entity.Entity harmedEntity, org.bukkit.event.entity.EntityDamageEvent.DamageCause cause, TownBlock townblock, boolean cancelled)
      Event thrown when an explosion damages an entity. Use ignorecancelled = true in order to filter out explosions Towny will already have stopped.
      Parameters:
      location - - Location of the entity being damaged.
      harmedEntity - - Entity getting exploded.
      cause - - DamageCause.
      townblock - - TownBlock or null if in the wilderness.
      cancelled - - Whether Towny will cancel this already.
  • Method Details

    • getHandlerList

      public static org.bukkit.event.HandlerList getHandlerList()
    • getHandlers

      public org.bukkit.event.HandlerList getHandlers()
      Specified by:
      getHandlers in class org.bukkit.event.Event