Uses of Package
com.palmergames.bukkit.towny.object
Package
Description
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ClassDescriptionA simple interface to show that a class can be named, agnostic if its a
TownyObject
or not.Represents an object capable of storing residents within it.A worldname, x, y, z location used to validate SpawnPoints.Allows objects to contain townblocks to be accessed/manipulated. -
ClassDescriptionA class to hold and calculate coordinates in a grid according to the size defined in the static field size.A class which represents the structure of objects that occupy areas or interactive managed sub-objects.Represents an object capable of storing residents within it.Allows objects to contain townblocks to be accessed/manipulated.A class that represents a permission change to a town block owner.
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ClassDescriptionAn interface used to show that an object is capable of participating in economy specific tasks.
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ClassDescriptionA class which represents the structure of objects that occupy areas or interactive managed sub-objects.A class that represents a permission change to a town block owner.
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ClassDescriptionA simple interface to show that a class can be named, agnostic if its a
TownyObject
or not. -
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ClassDescriptionA class to hold and calculate coordinates in a grid according to the size defined in the static field size.An interface used to show that an object is capable of participating in economy specific tasks.A class which represents the structure of objects that occupy areas or interactive managed sub-objects.All classes that implement this interface are uniquely identifiable by a UUID.A class that only serves as a name-spacing class.A simple interface to show that a class can be named, agnostic if its a
TownyObject
or not.An abstract class which defines the mechanics of groups in towny.A class used to show permission capability.Represents an object capable of storing residents within it.Basic interface that depicts whether an object has a specified save method.Provides the spawn location and access to setter for spawn locations.A worldname, x, y, z location used to validate SpawnPoints.Allows objects to contain townblocks to be accessed/manipulated.A class that represents a permission change to a town block owner. -
ClassDescriptionA class which represents the structure of objects that occupy areas or interactive managed sub-objects.
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ClassDescriptionAn interface used to show that an object is capable of participating in economy specific tasks.A class which represents the structure of objects that occupy areas or interactive managed sub-objects.A simple interface to show that a class can be named, agnostic if its a
TownyObject
or not. -
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ClassDescriptionBasic interface that depicts whether an object has a specified save method.A worldname, x, y, z location used to validate SpawnPoints.
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ClassDescriptionRepresents a read changelog from a
ChangelogReader
.A class to hold and calculate coordinates in a grid according to the size defined in the static field size.A simple interface to show that a class can be named, agnostic if its aTownyObject
or not.Represents an object capable of storing residents within it.Allows objects to contain townblocks to be accessed/manipulated. -
ClassDescriptionA class which represents the structure of objects that occupy areas or interactive managed sub-objects.
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ClassDescriptionA class to hold and calculate coordinates in a grid according to the size defined in the static field size.