Class TownyPlayerDamagePlayerEvent
java.lang.Object
org.bukkit.event.Event
com.palmergames.bukkit.towny.event.damage.TownyDamageEvent
com.palmergames.bukkit.towny.event.damage.TownyPlayerDamagePlayerEvent
- All Implemented Interfaces:
org.bukkit.event.Cancellable
Part of the API which lets Towny's war and other plugins modify Towny's
plot-permission-decision outcomes.
- Author:
- LlmDl
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Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
org.bukkit.event.Event.Result -
Field Summary
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Constructor Summary
ConstructorsConstructorDescriptionTownyPlayerDamagePlayerEvent(org.bukkit.Location location, org.bukkit.entity.Entity harmedEntity, org.bukkit.event.entity.EntityDamageEvent.DamageCause cause, TownBlock townblock, boolean cancelled, org.bukkit.entity.Player attackingPlayer) Event thrown when a player damages a player. -
Method Summary
Methods inherited from class com.palmergames.bukkit.towny.event.damage.TownyDamageEvent
getCause, getEntity, getLocation, getMessage, getTown, getTownBlock, hasTownBlock, isCancelled, isInWilderness, setCancelled, setMessageMethods inherited from class org.bukkit.event.Event
getEventName, isAsynchronous
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Constructor Details
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TownyPlayerDamagePlayerEvent
public TownyPlayerDamagePlayerEvent(org.bukkit.Location location, org.bukkit.entity.Entity harmedEntity, org.bukkit.event.entity.EntityDamageEvent.DamageCause cause, TownBlock townblock, boolean cancelled, org.bukkit.entity.Player attackingPlayer) Event thrown when a player damages a player.- Parameters:
location- Location of the entity being damaged.harmedEntity- Entity getting exploded.cause- DamageCause.townblock- TownBlock or null if in the wilderness.cancelled- Whether Towny will cancel this already.attackingPlayer- Player causing the damage to the harmedEntity.
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Method Details
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getHandlerList
public static org.bukkit.event.HandlerList getHandlerList() -
getHandlers
public org.bukkit.event.HandlerList getHandlers()- Specified by:
getHandlersin classorg.bukkit.event.Event
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getAttackingPlayer
public org.bukkit.entity.Player getAttackingPlayer()- Returns:
- Player harming the other player.
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getVictimPlayer
public org.bukkit.entity.Player getVictimPlayer()- Returns:
- Player being harmed by another player.
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getAttackingResident
- Returns:
- Resident object of the attacking player or (unlikely,) null.
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getVictimResident
- Returns:
- Resident object of the victim player or (unlikely,) null.
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getAttackerTown
- Returns:
- Town object of the attacking Resident or (unlikely,) null.
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getVictimTown
- Returns:
- Town object of the victim Resident or (unlikely,) null.
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